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Recap: Chartboost Connect Vancouver

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Chartboost and the IGDA Vancouver were out in full force for Chartboost Connect at the Full Indie Summit in Vancouver. Spirits were high and the energy was great as we packed the Anza Club and enjoyed a fireside chat with Alexandre Mandryka and then transitioned into a mixer with great food and drinks.

 

 

If you couldn’t attend and missed the chat, Alexandre talked about multiple facets of game design touching on the impact of free-to-play, mobile devices, and his thoughts on going indie. A few choice quotes from Alexandre included:

“[We need to] stop talking about mobile games as casual… They can require dedication.”

 

“Dedicated gamers have the [mobile] devices and are ready to pay if they like the game.”

 

“The future of mobile games is outside mobile. It’s trans-platform. [In 2020] I hope the way we make games is not about devices, but an experience we are immersed in everywhere…”

 

“Before the main challenge was shipping the game. Now it’s different. That’s where being indie… that’s your opportunity.”

 

 

After the chat the room went into party mode and attendees of the Full Indie Summit, Vancouver area developers, and local IGDA members had a great time. Everyone was talking indie gaming and trading notes on how they get things done.

 


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