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Hot Mobile Gaming News: December 17, 2012

Scopely launches LevelUp, a multiplayer gaming platform [PocketGamer]PocketGamer releases its top 30 Chinese mobile developers of 2012 [PocketGamer]Top grossing iOS developers of 2012 include,...

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Developer Spotlight: Get Set Games, December 2012

Last month saw Breaktime Studios step up to the plate after Kiloo Games kicked things off in October. Rounding out 2012 with yet another stellar developer partner is Get Set Games, the maker of the...

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Top Chartboost Creatives, December 2012

There’s one question just about every game developer asks us when discussing how to succeed in the Chartboost network, and that is: “What makes an effective interstitial that will attract users?” While...

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Adventures in Data: Which Tablet "Won" Christmas?

The day after Christmas, after emerging from my eggnog coma, I decided to check in on our stats and take a look at which devices grew the most over the holidays in the United States. I pulled our count...

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Hot Mobile Gaming News: January 7, 2013

PocketGamer rounds up 10 of the best data-based articles of 2012 [PocketGamer]Bold predictions on the future of mobile in 2013: Will Blackberry 10 succeed? [ReadWriteWeb]Event roundup: 54 things...

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Big News: Our Partnership with Sequoia Capital

Dear Developers,2013 is going to be an amazing year and we want to start it off with some really exciting news - we’ve raised $19 million and are partnering with Sequoia Capital!What we’ve all achieved...

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An Indie's Tale: Jandusoft

Interview with Jose Antonio Andujar, Founder and CEO of JanduSoft.Who is Jose Antonio and what do you do at JanduSoft?My name is Jose Antonio Andujar and my friends often call me Jandu, that’s why the...

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January Insights Report

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What We're Playing #6

Happy New Year, everyone! After last week’s big news we’ve now returned with our sixth installment of everyone’s favorite series. The aim of What We’re Playing is to shine some light on games that...

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Announcing Chartboost University: Boot Camp - Apply Today!

My first trip to Silicon Valley was life-changing. I came following an intuition: I wanted to get to know the place that asked “why not?” The place that empowered entrepreneurs to follow their vision,...

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Developer Spotlight, January 2013: Neon Play

We’re kicking off 2013 with one of our favorite developers from across the pond, Neon Play, located in Cirencester, UK. They’re behind iOS games like The Big Quiz series, Carpark Carnage, Traffic Panic...

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Top Chartboost Creatives, January 2013

There’s one question just about every game developer asks us when discussing how to succeed in the Chartboost network, and that is: “What makes an effective interstitial that will attract users?” While...

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What We're Playing #7

The series everyone loves to love is back with its seventh installment! We’ve been busy this month with our Chartboost University: Boot Camp announcement as well as featuring Neon Play in our January...

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An Indie's Tale: Grand Cru

Independent developers are the lifeblood of the gaming industry. Whether on console or mobile, they’re the ones bootstrapping their way to creating games in the hopes of one day making a full-fledged...

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How to Make Players Love Valentine's Day in Your Game

Holidays are an important time in the life cycle of a mobile game. Whether launching a new game or updating a past creation with new content, any holiday is a great time to lure in users with topical,...

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Top 10 Things You Must Do in Barcelona During MWC2013

Mobile World Congress is far and away the largest mobile-only trade show on the planet. Held each year in Barcelona, it brings together the brightest minds in the world of mobile, from games to apps to...

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How to Boost Your eCPM on Chartboost

Navigating the peaks and valleys of mobile gaming is no easy task. In the winter and holiday months, things are great. Money flows in to publishers on the Chartboost network as big companies vie for...

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Announcing Our First Chartboost University: Boot Camp Participants

On January 31st, we announced our new program Chartboost University: Boot Camp. The number of applicants have been overwhelming from the indie community as we have received more than 200 entries from...

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Top Chartboost Creatives, February 2013

There’s one question just about every game developer asks us when discussing how to succeed in the Chartboost network, and that is: “What makes an effective interstitial that will attract users?” While...

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What We're Playing #8

As we prep for the arrival of the participants for the first ever Chartboost University: Boot Camp, we here at Chartboost thought now would be a good time to regale our faithful readers with what we’ve...

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